ENTERTAINMENT CARTRIDGE INTRODUCTION: You are Peter Pepper the chef. The food in your kitchen is out of control and is trying to catch and destroy you! As you rush through your kitchen frantically building burgers, the terrible villians - Mr. Hotdog, Mr. Pickle, and Mr. Egg - chase you relentlessly. Escape the villians by chrushing them with burger layers or stunning them with pepper. Make your burgers and go on to the next challenge! With BurgerTime, you can Move Chef peter Pepper through six different mazes Enjoy lively graphics that feature a chef who walks and climb Experience new challenges as your skills improve Play with Joystick Controllers or keyboard control -------------------------------------------------------------------------------- USING THE SOLID STATE CARTRIDGE: Inserting Solid State Cartridges is easy. If you have any problem inserting the cartridge, or if it is accidentally removed from the slot while in use, please see the "Maintenance and Service" section in this booklet. Inserting the Cartridge: If you have been programming in BASIC, save your data before inserting a cartridge. When you insert a cartridge into the console, the computer erases all data or program material you have entered and returns to the master title screen to begin the new program. Be sure the cartridge is free of static electricity before inserting it into the computer (see the "Maintenance and Service" section in this booklet). Turn the computer ON, and wait for the master title screen to appear. Slide the cartridge into the slot on the console. Press any key to make the master selection list appear. Then, press the appropriate number key for your selection. Removing the Cartridge: To remove the cartridge at the end of play, press QUIT to return to the master title screen. Remove the cartridge from the slot. -------------------------------------------------------------------------------- PLAYING BURGERTIME: When the BurgerTime title screen appears, press any key to begin the game. Make burgers by moving Peter Pepper over the layers of food until they fall into the plates at the bottom of teh screen. Avoid the villians as they chase you through the kitchen, or stun them by throwing pepper. You earn points and extra chefs by making burger and by destroying villians with the falling layers. Pick up ice cream cones and coffee cups to gain extra points and pepper throws. After making four burgers, you advance to a new kitchen with a different pattern. the game ends when you lose your last chef. The Hero - Peter Pepper: Chef Peter Pepper marches over buns, burger patties, lettuce, and cheese to make burgers. Chef Peter Pepper Walks over burger layers and makes them fall to other levels Begins each game with five other chefs and five pepper throws Stuns villians with pepper Destroys one or more villians with falling burger layers Adds a chef to his staff with every 10,000 points But Beware! If Chef Peter Pepper is touched by a villian, One chef is destroyed Play resumes with a new chef When throwing pepper, Chef Peter Pepper Cannot move Can throw pepper only a short distance in the direction he faces The Villians - Mr. Hot Dog, Mr. Pickle, and Mr. Egg The Villians pursure Chef Peter Pepper through his kitchen. A villian can Combine forces with one or two other villians Turn invisible for a few seconds Reappear in another place after being destroyed A villian is destroyed when Cruhed by a burger layer Droped with a burger layer When hit by pepper, a villian Stops Changes color and shape Allows the chef to pass through it unharmed Regains its usual powers after several seconds -------------------------------------------------------------------------------- The Kitchens After your chef ahs made four burgers, he advances to the next kitchen. Each kitchen has one of six increasingly difficult patterns. The number of times your chef advances to a new kitchen is shown on the pattern counter. Earning Points and Bonuses You earn points for each level that a burger layer falls and for destroying villians. You also earn points and pepper throws for picking up ice cream cones and coffee cups. Food Item Value Burger Layer 50 points for each level it falls Hot Dog 100 points Pickle 200 points Egg 300 points Ice Cream Cone 500 points and 1 pepper throw Coffee Cup 1000 points and 1 pepper throw Strategy Tips Your chef moves more slowly on the stairs - avoid stairs if you must escape a villian. When possible, allow a villian to fall with a burger layer. The extra weight may cause the burger layer to fall two levels. if two or more villians combine, you can stun them with one pepper throw. Pausing During A Game If you wish to stop playing the game at any time, press QUIT. The game ends automatically when you lose your last chef. You see your final score. Playing Again To play the game again, press one of these keys: REDO - Begins the game BACK - Returns you to the BurgerTime title screen -------------------------------------------------------------------------------- CONTINUING PLAY: You can use either the keyboard or the Joystick Controllers to maneuver your chef and throw pepper at the villians. The game allows you to throw pepper continuously until your supply of pepper runs out. To throw pepper continuously , press and hold the appropriate key or the joystick FIRE button. Using the Keyboard Move your chef and throw pepper from the left or right side of the keyboard. Keys Action ­ E, I Moves chef up ¯ X, M Moves chef down ¬ S, J Moves chef left ® D, K Moves chef right Q, Y, V, or . Throws pepper Using the Joystick Controllers Move the lever in the desired direction. Movement Action Move lever forward (toward FIRE button) Moves chef up Move lever backward (away from FIRE button) Moves chef down Move lever left Moves chef left Move lever right Moves chef right Press FIRE button Throws pepper Note: The ALPHA LOCK must be in the OFF (up) position when using the Joystick Controllers. -------------------------------------------------------------------------------- MAINTENANCE AND SERVICE Cartridges are durable devices, but they should be handled with the same care you would give any other piece of software media. Information concerning use and service can be found in your User's Reference Guide. Caring for the Cartridge Keep the cartridge clean and dry. Caution: The contents of a cartridge can be damaged by static electricity discharges. Static electricity buildups are more likely to occur when humidity of the air is low (during winter and in areas with dry climates). To avoid damaging the cartridge, touch any metal object (a doorknob, a desklamp, etc.) before handling it. If tatic electricity is a problem where you live, you may want to buy a special carpet treatment that reduces static buildup. These preparations are usually available from hardware and office supply dealers. In Case of Difficulty If the cartridge programs do not appear to be operating properly, return to the master title screen by pressing QUIT. Withdraw the cartridge, align it with the cartridge opening, and carefully reinsert it. Then press any key to make the master selection screen appear. (Note: In some instances, it may be necessary to turn the computer off, wait several seconds, and then turn it on again.) If the cartridge is removed from the slot while the cartridge contents are being used, the computer may behave erratically. To restore the computer to normal operation, turn the computer off and wait a few seconds. Then, reinsert the cartridge and turn the computer on again.